AI Insights · Timothy · October 2022
Top 5 Top Down Games in South America Q3 2022
Discover the performance of the top 5 top down games on a unified platform in South America during Q3 2022. Insights include weekly downloads, revenue, and active users trends.
In the third quarter of 2022, the top 5 top down games in South America showcased unique trends in terms of downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Piano Fire from Adamusic Information Tech Co. Ltd saw a varied performance. Weekly downloads peaked at around 467K in mid-July and then gradually declined to approximately 299K by the end of September. Weekly revenue fluctuated, reaching its highest at $54 in late June and mid-September, before settling at $38 by the end of the quarter. Active users followed a downward trend from nearly 1M in late June to about 746K by the end of September.
Super Sus by PI PRODUCTIONS PTE. LTD. demonstrated significant growth. Downloads surged from 187K at the end of June to a peak of 477K in mid-September, before slightly decreasing to 413K by the end of the quarter. Revenue showed a remarkable increase, starting at $173 in late June and climbing to $13.8K by the end of September. Active users also saw a substantial rise, starting from 261K in late June and reaching 848K by the end of September.
Among Us! from InnerSloth LLC maintained a relatively stable performance. Weekly downloads hovered around 465K at the beginning of the quarter and ended at approximately 258K. Revenue was steady, with minor fluctuations, peaking at $1.5K in the last week of September. Active users remained strong, starting at 949K in late June and ending at around 728K by the end of September.
Snake.io - Fun Online Snake by Kooapps exhibited consistent engagement. Weekly downloads began at 315K, peaked at 409K in mid-July, and then slightly declined to 339K by the end of September. Revenue remained stable, around $300 to $350 throughout the quarter. Active users showed a steady pattern, starting at 1.9M in late June and ending at roughly 2.1M by the end of September.
Bridge Race from SUPERSONIC STUDIOS LTD had a notable performance. Downloads started at 386K, dipped to 253K in mid-August, and then rose again to 416K by the end of September. Revenue experienced slight fluctuations, with a high of $314 in early August and a low of $124 by the end of September. Active users experienced growth, starting at 1.35M in late June and increasing to 1.43M by the end of September.
These trends highlight the dynamic nature of the top down games market in South America. For more detailed insights and data, visit Sensor Tower.